The concept is very fun! Just curious, is it intentional to have to jump up for the switches in 3D? I noticed they were different from the button in the headset room, bc I thought I was stuck until I tried jumping up to them
Creo que estĂĄ bastante bien el juego y muy trabajado. La Ășnica pega que le podrĂa poner es que es demasiado corto. Me hubiese encantado que tubiese un par de niveles mĂĄs.
AĂșn asĂ, me parece muy original y creo que podrĂa ganar la jam.
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muy buen juego la verdad puede llegar a estar muy arriba entre los 3 primeros
Cool concept, but performance is so bad as to make the game unplayable (Chrome 114 on Mac OS).
I was not able to test it on Mac OS. We are using Godot 4 web export which is a bit experimental yet.
It might not have been your problem after all. It worked well on a later run.
How do you get past the three colored switches puzzle. Also, should there be a notice that jumping is required to hit the switches?
Look around in the 2D world, the answer is more obvious that you think.
Jumping should not be required to hit the switches, might be a bug with collision, try standing further away maybe
The concept is very fun! Just curious, is it intentional to have to jump up for the switches in 3D? I noticed they were different from the button in the headset room, bc I thought I was stuck until I tried jumping up to them
thanks for playing
mmm, you shouldnât have to jump to hit the switches. Someone else said this, maybe I messed up the collision
Creo que estĂĄ bastante bien el juego y muy trabajado. La Ășnica pega que le podrĂa poner es que es demasiado corto. Me hubiese encantado que tubiese un par de niveles mĂĄs.
AĂșn asĂ, me parece muy original y creo que podrĂa ganar la jam.
muchas gracias :3